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The State Of Fitness Trackers 2016

Wearable devices constitute a major part of the Internet-of-Things (IoT), which explains the incredible growth of the industry in just a few years. Besides fitness, these wearables have had far reaching influence on the fields of education, disabilities, medicine, gaming, transportation, and entertainment.

The miniaturisation of sensors and electronic devices combined with pervasive connectivity and lowering of costs have facilitated the rapid growth in the number of fitness trackers being conceptualised and launched in the last few years.

But the future of this market segment depends on how well it can match the aesthetics of user tastes and preferences via optimal styling and overcoming design challenges. For instance, one of the biggest concerns for smartwatch makers is the ability to match the design sensibility of luxury time pieces, which are, first and foremost, identified as a fashion statement.

Other challenges include the limited battery life of most devices and the requirement for regular recharging, privacy issues, and functional bugs, among others.

But even with these obstacles, many new companies continue to enter the fray in the wide range of fitness trackers and wearable technologies. Some examples include: Read more

Udemy Infographic - Adventures in QA-header

[Infographic] QA Mistakes and how they were solved

The company Udemy, send me the following very interesting infographic about major QA fails and solutions from the last 25 years. It is pretty interesting to see what kind of bugs occur and how they were solved. The infographic contains bugs from companies such as AT&T, Pentium, US Navy, NASA, Airbus, Lookheed and many more. In total those bugs cause 50 million people without power, $6 billion in losses and 17,000 grounded airplanes. However, we should keep in mind that it is not QAs fault that bugs occur, it is more a team fail.

QA Mistakes and how they were solved - Adventures in QA.png

 

#HappyTesting

Android vs. iPhone. The State of Mobile App Quality

uTest published a really nice Infographic about the State of Mobile App Quality comparing Android and iPhone. The graphic compares the user happiness and the complaints. In total 77,136 Android Apps and 62,093 iPhone Apps are considered for this infographic. Take a look at it, it really interesting!