Hands-On Mobile App Testing is available

It’s done! My book “Hands-On Mobile App Testing” is available since today. Further information can be found here: http://www.handsonmobileapptesting.com/.

Why I wrote this Book

It all started in 2010 when I had the opportunity to work on my first mobile project. The mobile team I worked in was responsible for developing a mobile web app, a native Android app and a native iOS app. This was the company’s first mobile project and a completely new testing environment for the quality assurance department. Together with a colleague, I had the chance to build up a mobile testing strategy from scratch. We evaluated several test automation tools to see which one fits best in our software development lifecycle. At that time, mobile testing tools were few and far between, and at an very early development stage. We then tried several testing approaches and tools. Of course we failed with some of them, but in the end the whole team, the company and our customers were happy.

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Slides from the Mobile App Europe Conference

Today (29/09/2014) is a sad day for me, because  the Mobile App Europe conference in Potsdam/ Berlin has started and I can’t attend because of sickness. I was really looking forward to attend the conference as a speaker and as a attendee, to talk to so many great people from the mobile app business but … Read more

KIFSU and the Mobile User Expectations

The user expectations of a mobile app is one of the main speciality and main challenge for mobile teams. The fact that every user has unique expectations makes it so difficult to develop and deliver the “right” app to customers. As several reports and surveys show, mobile users have far higher expectations of mobile apps when compared to other software like browser applications. The majority of reports and surveys state that nearly 80% of users delete an app after using it for the first time! The top four reasons for deletion are always bad design and usability, loading time and crashes immediately after installation.
Nearly 60% of users will delete an app that requires registration, while more than half of users expect an app to launch in under two seconds. If the app needs more time it gets deleted. Again more than half of users experience crashes the very first time they start an app.

An average user checks his mobile device every six minutes and has around 40 apps installed. Based on those numbers you can deduce that mobile users have really high expectations when it comes to usability, performance and reliability. Those three points are by far the biggest complaints when mobile users were asked about their experience with mobile apps.

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Testathon with Spotify and iZettle

In January I wrote a post about the first official testathon that took place in London. The testing event for testers was really a success and therefore another testathon will take place.testathon_logo_plain_white-300x105

Next week (Saturday 5th July 2014), there will be the next testathon in Stockholm (Sweden) at the headquarter of Spotify.
This time the app from Spotify and iZettle will be tested. Find more information at the testathon page.

Again, there will be lots of fun and cool prices for the winning testers.

Check out the video from the last testathon and some more impressions within the pictures.

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How to stress test your iOS app

My last blog post was about stress testing your android app. Today I found another interesting stress testing tool for iOS. The tool is called UI AutoMonkey. The tool is really simple and can be added directly to your xCode project. UI AutoMonkey runs in UIAutomation and Instruments. All you have to do is to … Read more